and i can think of being popular in china, but it might still be a hard sell in the uk and us until some of these wrinkles are ironed out. brilliant. that was chris. now, making video game characters or virtual humans in movies generally looks like this. it often takes weeks, sometimes months, even. and so, it is usually reserved for the big tripleāa games or moviemakers with big ideas and even bigger budgets. but that is about to change. take a look at these. they look pretty real, don't they? but of course these are completely fabricated digital renders, made using a new creator tool from epic games. my name is kai. i am a metahuman, just like all the others. it is my first day on the job. yes, the technology used to create these characters, these digital renderings of humans, has just become a lot easier, faster and accessible to more of us. alex humphreys has been finding out more.