vimarsana.com
Home
Live Updates
DLSS 3.5 Frames with Path Tracing Are More Real Than Native
DLSS 3.5 Frames with Path Tracing Are More Real Than Native
DLSS 3.5 Frames with Path Tracing Are More Real Than Native Rendering with Raster, Says NVIDIA
NVIDIA's Bryan Catanzaro said DLSS 3.5 frames with path tracing, like in Phantom Liberty, are more 'real' than native rendering with raster.
Related Keywords
Jakub Knapik ,
Bryan Catanzaro ,
Twitter ,
Nvidia ,
Facebook ,
Phantom Liberty ,
Digital Foundry ,
Vice President ,
Applied Deep Learning Research ,
Global Art Director ,
Frame Generation ,
Ray Reconstruction ,