Immersive technologies are blurring the boundaries between the virtual and physical worlds. Whereas virtual reality steeps the user’s senses in a simulated world, augmented reality alters our perception of the physical world, often via a Smartphone screen. The scope for the application of these technologies in fields from architecture to education is vast and ever-expanding. A Virtual James O'HaganHTC Daniel Khayat is Head of Product and Viveport at HTC; he talked me around the new HTC Vive Focus Plus headset - and then transported me to one of its destinations: "This is a fully-equipped VR headset with plenty of applications (based) around training and development, around education, around gaming.