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Microsoft's DirectX Shader Compiler Sees Improved Linux Buil
Microsoft's DirectX Shader Compiler Sees Improved Linux Buil
Microsoft's DirectX Shader Compiler Sees Improved Linux Build Support
This is their LLVM/Clang-based shader compiler for compiling HLSL programs into the DirectX Intermediate Language (DXIL) that can then be fed to DirectX GPU drivers from the different vendors
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