New PlayStation Patent Hints at Major New Feature As If Sony’s Console Didn’t Have Enough Going For It Some games can be confusing. There’s no two ways about it. I’m not talking about confusing in terms of storyline – although there’s some of that, too – but in terms of gameplay. Who among us hasn’t spent ages trying to find the exact path forward in, say, Uncharted, or looked up a walkthrough of one of the escape rooms in the Nonary Games? (Nobody has ever completed the Transporter Room in Zero Time Dilemma without a walkthrough and if you say you did you are a