Some of the differences between Total War: Warhammer 3 and its predecessors are big, significant, as obvious as a Great Unclean One's buttcrack. The diplomacy is actually decent, for starters. The one real weakness of the series, diplomacy used to be a matter of sorting a list of nations based on who hated you least and then clicking through one by one to see if they'd have anything to do with you. The new, less opaque diplomacy system—courtesy of Three Kingdoms and Troy—is more focused on showing you what deals you can make and how. It let me get up to some real hijinx when I played as Slaanesh.Other differences aren't quite so blatant and back-of-the-box worthy. They're the kind of changes usually summed up as "quality of life", which when you think about it is pretty important. I'd rather like it if life had some quality, thanks.Total War: Warhammer 3 is full of the kind of tweaks that make everything slightly better, in ways it's easy to miss at first. When it crashed after a particularly drawn-out battle before I had a chance to save, I seriously thought about going back to Total War: Warhammer 2 for a bit, at least until number 3 gets a few more patches. I decided to stick with it when I realized just how many of these there were, the little changes I'd miss. Idle units are highlighted: In previous games you'd have to keep an eagle eye on unit icons to make sure your troops weren't slacking off. A picture of swords meant they were busy fighting, an arrow meant they were busy moving, and anything else meant they were busy doing sweet fuck all. They might be standing still getting shot at, or they might be hiding somewhere near the edge of the map where they'd rallied during a moment when you were too busy to notice the pop-up informing you of this fact, now just standing around passing a cigarette back and forth.Warhammer 3 puts a great honking row of ZZZs across the images of idle units like it's pointing fingers in the classroom. "Miss, Miss! Toxfarter, the Decayer of Worlds, isn't working on his assignment like he's supposed to!" And so, as the long-suffering teacher, you can throw a piece of chalk at Toxfarter and get him back to work. Or in this case, press the select idle units hotkey, which defaults to backspace. There was a mod for this, but it's nice to see it become default behavior.