The changing face of PlayStation is nothing to fear | Opinio

The changing face of PlayStation is nothing to fear | Opinion


PlayStation has changed.
It's a not new thing, it's been changing for some time. It's centralised its business, established a new senior management team, transformed its communications strategy and refocused its development studios.
Some of those things are more drastic than others. It has new leadership, but it's still mostly made up of people who have been leading PlayStation in some capacity for decades. We've discussed some of these changes before, but it's the latter alteration -- around changing the games it makes -- that is currently generating the most discourse.
Sony has enjoyed a tremendous generation in terms of first-party studio success. It has seen more than half a dozen games exceed 10 million sales during the PS4 era, which is a feat only the Gran Turismo brand had managed previously. But it's not just commercial; these games -- God of War, Bloodborne, Horizon: Zero Dawn, Uncharted, The Last of Us, Spider-Man -- have been hailed as some of the finest games of the last seven years. It makes a lot of sense for Sony to lean into this success, to invest in it and even turn some of those brands into movie and television properties.

Related Keywords

Japan , Tokyo , Japanese , Gran Turismo , Shuhei Yoshida , Activision , Sony , Microsoft , Zero Dawn , Japan Studio , Game Pass , Worldwide Studios , Playstation Indies , Solar Ash , Goodbye Volcano High , Indie Publishing Awards , Resident Evil , Tomb Raider , Final Fantasy , Grand Theft Auto , Metal Gear , Publishing , Development , ஜப்பான் , டோக்கியோ , ஜப்பானிய , கிரான் டூரிஸ்மோ , செயல்படுத்தல் , சோனி , மைக்ரோசாஃப்ட் , பூஜ்யம் விடியல் , ஜப்பான் ஸ்டுடியோ , விளையாட்டு பாஸ் , உலகளவில் ஸ்டுடியோக்கள் , ப்லாய்ஸ்டதிோன் இண்டீஸ் , சூரிய சாம்பல் , பிரியாவிடை எரிமலை உயர் , இஂடீ வெளியீடு விருதுகள் , குடியிருப்பாளர் தீமை , கல்லறை ரைடர் , இறுதி கற்பனை , மாபெரும் திருட்டு ஆட்டோ , உலோகம் கியர் , வெளியீடு ,

© 2025 Vimarsana