"The first time somebody was reading the dialogue, I had to

"The first time somebody was reading the dialogue, I had to leave the room. I was too embarrassed." – How adamgryu overcame writer's block and creative burnout in the development of a Short Hike | Business News


A Short Hike is a (mostly) solo project from Canadian developer Adam Robinson-Yu, also known as adamgryu.
The game follows a remarkably simple premise. The player is tasked with, as you might have guessed, taking a short hike. In this case up to the summit of a mountain in order to get a phone signal.
There’s plenty of side quests to distract you along the way, with a host of talking animals on the island who need your help, but it’s a distinctly low stakes experience. It’s a game perhaps best described as
Animal Crossing meets
Breath of the Wild (two games that Robinson-Yu points to as inspirations) – a colourful, friendly island that rewards exploration and experimentation.

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