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Zircon Engine Initial Alpha Release 40 (Wndows SDL Linux binaries) file - Vimarsana News

Zircon Engine Initial Alpha Release 40 (Wndows SDL Linux binaries) file

Fix bug of warp deformation 2 affecting lianas in Arcane Dimensions and other non-lava surfaces. Removed DX9 renderer pathways. Current DarkPlaces does not use. Codeblocks Windows project file for Zircon, can build SDL2 builds only for Windows. (Distant...

Source: moddb.com
Zircon Engine Initial Alpha Release 40 (source code). file - Vimarsana News

Zircon Engine Initial Alpha Release 40 (source code). file

Zircon Engine Initial Alpha Release 40 (source code).  Fix bug of warp deformation 2 affecting lianas in Arcane Dimensions and other non-lava surfaces. Removed DX9 renderer pathways. Current DarkPlaces does not use. Codeblocks Windows project file for...

Source: moddb.com
Zircon Engine Initial Alpha Release 36 (source code) file - Vimarsana News

Zircon Engine Initial Alpha Release 36 (source code) file

Source code for v 36. It was not included in the v 36 zip file.

Source: moddb.com
Zircon Engine Initial Alpha Release 34 (Wndows binary, Linux will compile) file - Vimarsana News

Zircon Engine Initial Alpha Release 34 (Wndows binary, Linux will compile) file

R_waterdeform 1 makes the water/slime use a warp deformation like WinQuake. A value of 2 does lava and teleporter textures also. r_shadows_shadowmapscale defaults to 0.25, the default for current DarkPlaces. This version is to mark the final version...

Source: moddb.com
Zircon Engine Initial Alpha Release 32 (Wndows binary, Linux will compile) file - Vimarsana News

Zircon Engine Initial Alpha Release 32 (Wndows binary, Linux will compile) file

"folder" bug-fix, was using "id1" always instead of current gamedir. gamedir autocomplete was skipping "id1" folder because it was already the first gamedir and "already loaded".

Source: moddb.com