Xbox Insiders adds classic Wolfenstein games
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We chat to legendary games designer John Romero about the making of Wolfenstein 3D, crunch culture and why he wishes he had made fewer games.
Every few years there's an amazing new technology with the promise of making games ever more realistic. We've had shaders, tessellation, shadow mapping, ray tracing -- and...
While all eyes are on a Wolfenstein 3 trailer for the Xbox Bethesda showcase, an AMD engineer is making a cool Return to Castle Wolfenstein ray tracing mod
AMD's senior graphics R&D engineer preps path tracer for Return to Castle Wolfenstein.