Vimarsana
Biggest News Aggregation in the World

Data Oriented News Today : Breaking News, Live Updates & Top Stories | Vimarsana

Stay updated with breaking news from Data Oriented. Get real-time updates on events, politics, business, and more. Visit us for reliable news and exclusive interviews.

Top News In Data Oriented Today - Breaking & Trending Today

Godot Engine - Why isn't Godot an ECS-based game engine? - Vimarsana News

Godot Engine - Why isn't Godot an ECS-based game engine?

RigidBody (Node -> Node2D -> PhysicsBody2D -> RigidBody2D) Sprite (Node -> Node2D -> Sprite) CollisionShape (Node -> Node2D -> CollisionShape) So, at first it seems that the approach in Godot is more wasteful, but is it really? Node is lightweight, similar to a component. Node2D contains the 2D transform, similar to Transform component in ECS. Three nodes are required whereas one component suffices in ECS. This seems wasteful, but is it really? In the entity, the collider and the sprite will most likely not be used centred and will still require offset and rotation properties, so in the end n...