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Detailed text transcripts for TV channel - BBCNEWS - 20210619:11:48:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210619:11:48:00

When you use the tool, really what is happening when you pick and move a point, sometimes you might think it's like sculpting, but actually what's doing is when you move point it is finding the best fit from what we have available in that database, to where you are moving that point. people started doing work with the characters within unreal engine, and i think that's when they have really come to life actually, because when you see what a skilled artist can do, someone that knows how to work with light and composition with these characters, we have seen short films and performances. speaks j...

Detailed text transcripts for TV channel - BBCNEWS - 20210619:11:47:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210619:11:47:00

New metahuman creator. whereas once only professionals could make digital characters look this real, now it's open to anyone. normally it is in the weeks and months for an artist to create a single face, but our intent was to reduce that down to minutes, so you can actually create a plausible photoreal digital human in half an hour, no problem. and in that time, this is how i made dana. so i've got a database of over 50 characters here, and i can choose four or more even, and blend their features together. so let's do this. making dana was so easy, and it's all because of geometry and ad scann...

Detailed text transcripts for TV channel - BBCNEWS - 20210619:14:46:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210619:14:46:00

Actually exist. i made her in half an hour. she was made using unreal engine�*s new metahuman creator. whereas once only professionals could make digital characters look this real, now it's open to anyone. normally it is in the weeks and months for an artist to create a simple face, but our intent was to reduce that down to minutes, so you can actually create a plausible photoreal digital human in half an hour, no problem. and in that time, this is how i made dana. so i've got a database of over 50 characters here, and i can choose four or more even, and blend their features together. so let...

Detailed text transcripts for TV channel - BBCNEWS - 20210619:14:47:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210619:14:47:00

To choose from to make our own new person. when you use the tool, really what is happening when you pick and move a point, sometimes you might think it's like sculpting, but actually what's doing is when you move that point it is finding the best fit from what we have available in that database, to where you are moving that point. people started doing work with the characters within unreal engine, and i think that's when they have really come to life actually, because when you see what a skilled artist can do, someone that knows how to work with light and composition with these characters, we ...

Detailed text transcripts for TV channel - BBCNEWS - 20210619:00:48:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210619:00:48:00

Composition. we have seen incredible performances. t composition. we have seen incredible performances. i was intri . ued incredible performances. i was intrigued to — incredible performances. i was intrigued to find _ incredible performances. i was intrigued to find out _ incredible performances. i was intrigued to find out what - incredible performances. i was intrigued to find out what a - intrigued to find out what a professional would do with dana, so i enlisted the help of a swedish 3d artist. he had already been experimenting with meta— humans, and made these fantastic characters. f...