Vimarsana
Biggest News Aggregation in the World

Making Dana News Today : Breaking News, Live Updates & Top Stories | Vimarsana

Stay updated with breaking news from Making Dana. Get real-time updates on events, politics, business, and more. Visit us for reliable news and exclusive interviews.

Top News In Making Dana Today - Breaking & Trending Today

Detailed text transcripts for TV channel - BBCNEWS - 20210624:02:48:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210624:02:48:00

Actually, because when you see what a skilled artist can do — someone that knows how to work with light and composition with these characters — we've seen short films and performances. speaks japanese. i was intrigued to find out what a professional would do with dana, so i enlisted the help of swedish 3d artist anton palmqvist. he had already been experimenting with metahuman, and made these fantastic characters. oh, wow! she looks so much more real, doesn't she? it's pretty much a game—changer, because it can be really, really expensive to hire a character artist to do these kind of re...

Detailed text transcripts for TV channel - BBCNEWS - 20210624:02:47:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210624:02:47:00

Is how i made dana. so i've got a database of over 50 characters here and i can choose four, or more, even, and blend their features together. so, let's do this. making dana was so easy, and it's all because of geometry and ad scanning. the team at epic scanned a diverse group of real people, allowing them to track lots of data, like the topology of faces and expressions. this data was then broken down into separate components for us to choose from to make our own new person. when you use the tool, really what's happening when you pick and move a point, sometimes you might think it's like scul...

Related Topics:
Data BaseMaking Dana
Detailed text transcripts for TV channel - BBCNEWS - 20210623:00:47:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210623:00:47:00

Choose four, or more, even, and blend their features together. so, let's do this. making dana was so easy, and it's all because of geometry and ad scanning. the team at epic scanned a diverse group of real people, allowing them to track lots of data, like the topology of faces and expressions. this data was then broken down into separate components for us to choose from to make our own new person. when you use the tool, really what's happening when you pick and move a point, sometimes you might think it's like sculpting but actually, what it's doing is when you move point is it is finding the ...

Related Topics:
Making DanaData Base
Detailed text transcripts for TV channel - BBCNEWS - 20210623:00:46:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210623:00:46:00

And so now, it's not only game designers who use this, but tv and movie studios too. but i'm not here to talk about virtual production. i am here to look at epic games' new tool for creating digital humans. meet dana. she's 2a, like dogs more than people, and studies art in new york. oh, and she doesn't actually exist — i made her in half an hour. she was made using unreal engine�*s new metahuman creator. whereas once only professionals could make digital characters look this real, now it's open to anyone. normally it's in the weeks and months for an artist to create a single face, but our...

Detailed text transcripts for TV channel - BBCNEWS - 20210623:00:48:00 - Vimarsana News

Detailed text transcripts for TV channel - BBCNEWS - 20210623:00:48:00

We've seen short films and performances. speaks japanese. i was intrigued to find out what a professional would do with dana, so i enlisted the help of swedish 3d artist anton palmqvist. he had already been experimenting with metahuman, and made these fantastic characters. oh, wow! she looks so much more real, doesn't she? it's pretty much a game—changer, because it can be really, really expensive to hire a character artist to do these kind of really detailed humans before, or if you scan it yourself, you would have, like, a huge scan rig, and that's super expensive. so now, we can get to do...