Apple Silicon GPU Driver Engineer - Performance - Cupertino, California - 200211022
200211022 Apple's GPU Software team develops Metal, an API for GPU programming that allows efficient use of the GPU and minimizes CPU overhead. It has enabled developers to achieve far greater realism, detail, and interactivity in their games. It is the foundation for utilizing the GPU across all of Apple's innovative products, from iPhone, iPad, and iPod touch, to Apple TV, and macOS, as well as Apple's professional and consumer applications from Final Cut and Aperture to iLife and iWork. We are looking for an engineer to join the Apple Silicon GPU Driver Performance Team, which is respon...