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Is the Valorant loser's queue curse real, or is it all in your head?

Some days in Valorant are so bad that you're convinced Riot has a vendetta against you, but is it the just FPS game, or are you just terrible at Valorant? ....

Jonathan Evrmoar Walker , Evrmoar Walker , Dynamic Difficulty Adjustment ,

EA patents 'Dynamic Difficulty Adjustment' that will keep you playing longer

EA patents 'Dynamic Difficulty Adjustment' that will keep you playing longer
mobilesyrup.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from mobilesyrup.com Daily Mail and Mail on Sunday newspapers.

Electronic Arts , Apex Legends , Dynamic Difficulty Adjustment , Resident Evil , மின்னணு கலைகள் , உச்சம் புனைவுகள் , குடியிருப்பாளர் தீமை ,

EA files dynamic difficulty system patent

EA files dynamic difficulty system patent
gamesindustry.biz - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamesindustry.biz Daily Mail and Mail on Sunday newspapers.

Dynamic Difficulty Adjustment , Patent Trawling , Warner Bro Nemesis ,

EA investigating FIFA Ultimate Team card scandal


Published on
11 Mar, 2021
The Ultimate Team mode in FIFA has found itself at the heart of another conspiratorial scandal. Mere days ago, EA announced the end of a lawsuit which had alleged they were rigging matches. Now, some believe that an employee might be selling rare and valuable footballers for vast sums of real money. EA say they are investigating the allegations, and will take swift action if they uncover wrongdoing.
FIFA Ultimate Team, as I have explained more times in the past few months than in the rest of my life, is the mode where players build their own team from cards representing footballers. Rarer cards have better stats and perform better in the game. A mode heavy on loot boxes does not engender trust, and boy howdy players are perpetually suspicious of EA. ....

Matteo Ribera , Ultimate Team , Icon Moments , Dynamic Difficulty Adjustment , மேட்டியோ ரிபேரா , இறுதி அணி , ஐகான் தருணங்கள் ,

Loot boxes to generate $20bn by 2025


Loot boxes are expected to generate $20.3 billion in revenue by 2025, a new report by Juniper Research found.
The company added that over 230 million gamers or 5% of players are expected to purchase loot boxes in 2025, with mobile gaming content making up the majority of these transactions.
Juniper Research offered a geographical breakdown of the expected revenue, with Far East and China representing the wide majority of it (see below).
The study said that loot boxes made an estimated $15 billion in 2020, with average growth going forward around 5% per year. Juniper Research projected that growth will get slower and slower each year as consumers become fatigued with loot boxes and legislative constraints limiting the market. ....

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