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Gamasutra - Press Releases- Redhill Games' Nine to Five Open Beta Weekend Runs Feb. 11-14 on Steam


 
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
HELSINKI –
Feb. 10, 2021 – Redhill Games has announced the free open beta weekend for the team-based first-person shooter
Nine to Five will run from February 11-14 on Steam. Kicking off tomorrow at 1pm ET/10am PT, the first public beta weekend will pit three teams of three against each other over three invigorating rounds with evolving objectives.
Set in a near-future where corporations rule everything and being a mercenary is just another job,
Nine to Five is a shooter that’s as much about outsmarting your rivals as it is outgunning them ....

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Gamasutra - Don't Miss: Conveying your game's value - A marketing talk for self-publishers


A 15-minute presentation on game publishing and distribution from our sponsor Xsolla
A 15-minute moderated live Q&A
Here s what you ll learn:
How the value of a game is calculated in a potential player s mind
How to create a customer value proposition
How to use this information in your messaging
Writing tips to help your messaging shine
And stick around for an audience Q&A!
Featured Presentation:
Conveying Your Game s Value
So you have a game and you ve decided to self-publish, but now the marketing is all up to you. Most importantly, one of the biggest responsibilities is up to you: how do you craft a message that makes people understand and care about your game? It isn t just as easy as saying add value. ....

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Gamasutra: Luis Bermudez's Blog - Real World AI Fueled by Games


Real World AI Fueled by Games
by Luis Bermudez on 02/10/21 10:53:00 am
 
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
 
Unity3D has promoted the Reinforcement Learning branch of Machine Learning with its ml-agents initiatives. Embodied AI is another use of video game technology to train virtual avatars in simulations, so that real robots can interact, see, listen, speak, and learn in the real world. Clearly, video game simulations are fueling the next wave of AI. ....

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