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Gamasutra - Press Releases- 'SHIELDS OF LOYALTY' EARLY ACCESS LAUNCHES MARCH 19 ON STEAM


 
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
March 12th, 2021   Mosaic Mask Studio is proud to announce the Steam Early Access launch of our tactical turn-based strategy game 
Shields of Loyalty will arrive on March 18th on Windows PC for $17.99.
Shields of Loyalty is a turn-based dark fantasy strategy game in 2D that takes on the legacy of the genre classics and enriches them with great features and modern gameplay. Experience challenging TBS action with high replayability on the island world of Mantaria and lead your army victoriously from battle to battle! ....

Mask Studio , Steam Early Access , Game Development , Game Developer , Game Programming , Game Programmer , Video Game , Artificial Intelligence , 3d Animation , Game Design , 3d Modeling , Game Business , Game Jobs , Game Directory , Game Development Software , Game Technology , 3d Technology , Game Producer , Game Audio , Game Animation , Virtual Reality , Digital Entertainment , Pc Game , Xbox Game , Game News , New Game ,

Gamasutra - Turning an audience into an engaged fandom, the Monster Prom way


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There s value in building a strong audience for your game, but, as Beautiful Glitch creative director Julian Quijano explains in his GDC Showcase talk Fandom-Ready: Creating Fiction in the Age of Fan Consumption , the right level of attention can cultivate an audience into a dedicated fanbase that weaves itself into the worlds and characters powering the games you create.
That sort of engagement manifests as a community that actively feels like they re intertwined with the fiction of your franchise, creating fan art, cosplays, fanfiction, their own original characters, and following your franchise every step of the way. And, Quijano explains, that can have a quantifiable impact on your IP. ....

Julian Quijano , Beautiful Glitch , Creating Fiction , Monster Prom , Emblem Three Houses , Fire Emblem , Zodiac Thirst , Zodiac Signs , Reservoir Dogs , Hero Academia , Next Big Project , Game Development , Game Developer , Game Programming , Game Programmer , Video Game , Artificial Intelligence , 3d Animation , Game Design , 3d Modeling , Game Business , Game Jobs , Game Directory , Game Development Software , Game Technology , 3d Technology ,

Gamasutra: Winifred Phillips's Blog - The Big List 2021: Resources for Game Music Composers


The Big List 2021: Resources for Game Music Composers
by Winifred Phillips on 03/15/21 08:27:00 am
 
 
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
 
Glad you re here!  I m videogame composer Winifred Phillips, and every year I compile a big list of the top online resources available for game audio folks.  It s an evolving list that expands each year as more awesome professional tools and great networking opportunities become available.  However, before we begin, it s important to acknowledge what the Covid-19 pandemic has done to our industry this year.  While the games themselves are as popular as ever, those of us making assets for these games are working under extraordinary circumstances. ....

United States , France General , Library Of Congress , District Of Columbia , San Francisco , Sackboy Littlebigplanet , Adrian Hazzard , Maria Kallionpa , Bogdan Vera , Chris Greenhalgh , Winifred Phillips , University Of Malta , Society Of Composers , Generations Productions , Audio Team , Audio Engineering Society Spring , Millennium Biltmore Hotel In Los Angeles , Audio Developers Conference , Software Tools , Audio Engineering Society , Game Developers Conference , Moscone Center , Game Developer Conference , Using Music , Build Suspense , Creed Liberation ,