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DirectX 12 Agility SDK Announced and Released Today by Microsoft - Vimarsana News

DirectX 12 Agility SDK Announced and Released Today by Microsoft

DirectX 12 Agility SDK Announced and Released Today by Microsoft Apr 20, 2021 12:56 EDT During today's GameStack Live event, Microsoft announced the brand new DirectX 12 Agility SDK, already available to developers for use in their games. The main purpose of DirectX 12 Agility is to broaden the access to DX12 features that were previously gated to the latest Windows 10 OS updates. This made adoption of the latest and greatest features slower as game developers inevitably waited for a 'critical mass' of users to updated to the latest Windows 10 OS version, which notoriously can take a whi...

Xbox "What's Next for Gaming" event tipped for coming weeks - Vimarsana News

Xbox "What's Next for Gaming" event tipped for coming weeks

Xbox "What's Next for Gaming" event tipped for coming weeks · 6 April 2021 · Rumour An unsubstantiated news story based on rumours, gossip, or hearsay that can't be verified by collaborating sources. Pocket-lint (Pocket-lint) - Microsoft will reportedly hold a major gaming event in the coming weeks, before the end of April. Dubbed "What's Next for Gaming", it'll be virtual, of course, but could reveal more about the Xbox Series X/S gaming platform (rather than the games themselves). That's because it'll be timed to run ahead of Build - the company's m...

Xbox's Game Stack Live event preview: DX12 'Agility' SDK, new Xbox dev features, cloud gaming, and much more - Vimarsana News

Xbox's Game Stack Live event preview: DX12 'Agility' SDK, new Xbox dev features, cloud gaming, and much more

Source: Microsoft One of the big announcements coming from Game Stack Live is a new SDK for DirectX12, dubbed the 'Agility' SDK. With the new Agility SDK, Microsoft is aiming to solve a pain point for developers who say adopting new DirectX12 graphics features is cumbersome. With the Agility SDK, Microsoft will claim that the new features are easier to adopt, won't interrupt or impact existing games, and come with more reliable bug fixes. Microsoft will also demonstrate a range of existing and new DirectX 12 features. Essentially, the Agility SDK allows developers to light up new features for...

Microsoft is bathing servers to keep them cool - Vimarsana News

Microsoft is bathing servers to keep them cool

Microsoft is working on ways to make server cooling more efficient and sustainable. One method the company is using is called "two-phase immersion cooling." It involves giving servers baths. Microsoft sees the writing on the wall for the best computer fans and air cooling in general (via The Verge). Newer GPUs and CPUs demand more electric power and run hotter, leaving air cooling struggling to do its job effectively. That's why Microsoft is experimenting with a type of cooling method called "two-phase immersion cooling," wherein servers are submerged in a tank of special liquid that poses no...

Microsoft's ID@Azure is a new program for independent cloud devs, modelled on ID@Xbox - Vimarsana News

Microsoft's ID@Azure is a new program for independent cloud devs, modelled on ID@Xbox

Source: Microsoft ID@Xbox is Microsoft's program for independent game development on the Xbox platform, across PC, consoles, and Xbox Game Pass mobile endpoints. Microsoft has previously noted how ID@Xbox has handed millions of dollars to developers in the program, shipping over 2000 games, with over 2000 more in development for the Xbox Series X and Xbox Series S. ID@Xbox is responsible for some of the biggest games on the Xbox platform, including huge hits like ARK: Survival Evolved, The Long Dark, and many more. Microsoft is now adapting its ID@Xbox model for Azure, dubbed ID@Azure, accord...