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Google Study: AI Adoption Could Boost Romania's GDP By 5% In Next 10 Years

Google Study: AI Adoption Could Boost Romania's GDP By 5% In Next 10 Years
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Online Skill Gaming: Boon; Not Bane | Hubballi News


Online skill gaming has undergone a sea change in the past and it continues to make rapid progress with internet penetration in the remotest of locations. A KPMG – Google study conducted in May 2017 predicted that by the year 2021, the gamer base in India will more than double to reach 310 million. But a zillion misconceptions continue to make people indecisive whether online skill gaming is a boon or a bane.
Most people believe that online skill games have ill effects on children and are a waste of time. On the contrary, these games help in children’s development if they limit playing them for just a few minutes (10 minutes for kids aged 3 and 30 minutes for 6-year-olds) every day, according to research. Designed for fun and to give an exciting experience, online skill games have become more than just a leisure activity. They test your skills and require quick decision-making. Kids often get a sense of achievement after a win and that helps them gain self-confidence. ....

Roland Landers , Vijay Karnataka , Narayanan Krishnaswamy , Samay Raina Indian , Times Group , Agarkar Centre Of Excellence , India Gaming Federation , All India Gaming Federation , Fatema Agarkar , Agarkar Centre , Vamshi Krishna , Samay Raina , Stand Up Comedian , Astha Ahluwalia , Mental Wellbeing Trainer , Chief Psychologist , Hubballi News , Hubballi Latest News , Hubballi News Live , Hubballi News Today , Today News Hubballi , Online Gaming , Online Games , Google Study , ரோலண்ட் லேண்டர்கள் , விஜய் கர்நாடகா ,

Online Skill Gaming: Boon; Not Bane - Times of India


Online Skill Gaming: Boon; Not Bane
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Online Skill Gaming: Boon; Not Bane
Mediawire / Updated: Mar 9, 2021, 14:30 IST
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Online skill gaming has undergone a sea change in the past and it continues to make rapid progress with internet penetration in the remotest of locations. A KPMG – Google study conducted in May 2017 predicted that by the year 2021, the gamer base in India will more than double to reach 310 million. But a zillion misconceptions continue to make people indecisive whether online skill gaming is a boon or a bane.
Most people believe that online skill games have ill effects on children and are a waste of time. On the contrary, these games help in children’s development if they limit playing them for just a few minutes (10 minutes for kids aged 3 and 30 minutes for 6-year-olds) every day, according to research. Designed for fun and to give an exciting experience, online skill games have become more tha ....

Roland Landers , Vijay Karnataka , Narayanan Krishnaswamy , Samay Raina Indian , Times Group , Agarkar Centre Of Excellence , India Gaming Federation , All India Gaming Federation , Fatema Agarkar , Agarkar Centre , Vamshi Krishna , Samay Raina , Stand Up Comedian , Astha Ahluwalia , Mental Wellbeing Trainer , Chief Psychologist , Business News , Online Gaming , Online Games , Google Study , ரோலண்ட் லேண்டர்கள் , விஜய் கர்நாடகா , நாராயணன் கிருஷ்ணசாமி , சமாய் ரான இந்தியன் , முறை குழு , அகர்கர் மையம் ஆஃப் சிறப்பானது ,

Scientists Press AI Researchers for Transparency | Science


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By Richard Adhikari
Jan 8, 2021 11:14 AM PT
An international group of scientists is demanding scientific journals demand more transparency from researchers in computer-related areas when accepting their reports for publication.
They also want computational researchers to include information about their code, models and computational environments in published reports.
Their call, published in Nature Magazine in October, was in response to the results of research conducted by Google Health that was published in Nature last January.
The research claimed an artificial intelligence system was faster and more accurate at screening for breast cancer than human radiologists.
Google funded the study, which was led by Google Scholar Scott McKinney and other Google employees. ....

Benjamin Haibe Kains , Nathan Benaich , Scott Mckinney , Ian Hogarth , Jim Mcgregor , Jeffrey Funk , Richard Adhikari , University Of Toronto , News Network , Tirias Research , Google Health , Nature Magazine , Google Scholar Scott Mckinney , Google Study , Code Ocean , Information Week , பெஞ்சமின் ைபே கைன்ஸ் , ஸ்காட் மகிநீ , ஈயந் ஹோகார்ட் , ஜிம் மக்ரெகர் , ஜெஃப்ரி ஃபங்க் , பல்கலைக்கழகம் ஆஃப் டொராண்டோ , செய்தி வலைப்பின்னல் , கூகிள் ஆரோக்கியம் , இயற்கை பத்திரிகை , கூகிள் அறிஞர் ஸ்காட் மகிநீ ,