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Before Baldur's Gate 3, these games made D&D's Forgotten Realms a fixture on PlayStation - Vimarsana News

Before Baldur's Gate 3, these games made D&D's Forgotten Realms a fixture on PlayStation

Play Magazine exhumes the best pre-BG3 games that made the Forgotten Realms setting so popular on PlayStation.

After the code for a classic D&D RPG was lost, its lead designer has a message for obsessive fans: "Check this out - I have never had the Icewind Dale 2 source code" - Vimarsana News

After the code for a classic D&D RPG was lost, its lead designer has a message for obsessive fans: "Check this out - I have never had the Icewind Dale 2 source code"

After the source code for one classic D&D RPG was confirmed to be lost, fans went about creating their own improved remaster with Icewind Dale 2: Enhanced Edition. In the wake of that release, lea

Icewind Dale 2 Enhanced Edition Available for Download; Adds Quickloot, 110+ New Spells, Companions, More - Vimarsana News

Icewind Dale 2 Enhanced Edition Available for Download; Adds Quickloot, 110+ New Spells, Companions, More

Icewind Dale 2 Enhanced Edition has been made available for download for free, adding 110+ new spells, items, party members, quickloot, more.

A classic D&D RPG that never got an official remaster now has its enhanced edition thanks to fans - Vimarsana News

A classic D&D RPG that never got an official remaster now has its enhanced edition thanks to fans

A team of modders has just released Icewind Dale 2: Enhanced Edition, a remastered version of the classic D&D RPG that offers modern quality-of-life features and a host of gameplay improvements th

'Pentiment' Anniversary Interview: Josh Sawyer on His Influences, Going From Playing D&D to Designing, a Potential 'Pillars of Eternity 3', RPG Mechanics, and More – TouchArcade - Vimarsana News

'Pentiment' Anniversary Interview: Josh Sawyer on His Influences, Going From Playing D&D to Designing, a Potential 'Pillars of Eternity 3', RPG Mechanics, and More – TouchArcade

I loved Obsidian Entertainment's Pentiment last year, and with its upcoming anniversary, I figured it was a great time to chat with Josh Sawyer (Studio Design Director at Obsidian) about the game, RPG mechanics, his career, the games he is playing now, and a lot more including a few non-gaming topics.