Gamasutra: Ian Hamilton's Blog - Global accessibility awareness day 2021
Collection of announcements, initiatives, launches and events from this year's event
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Collection of announcements, initiatives, launches and events from this year's event
When games are hard on their hands, some players turn their voices into controllers Voice control provides unique opportunities for accessibility — and some complicated setup Share this story As both a software engineer and an avid player of strategy games, chaosparrot struggled to reckon with the damage his work and hobbies had done to his hands. By 2017, the consistent pain of his repetitive stress injuries was bad enough that he could no longer type comfortably or enjoy the games he loved to play. While searching for solutions, he came across a video of someone using speech recognition...
From Miles Morales to The Game Awards. Updated on 19 January 2021 2020. What a year? Nobody had 20/20 vision of our future, as reality transformed into a game and games stepped up to help us deal with that reality. That's true next-gen immersion. Let me take you on an investigative journey backwards through 2020 using my trusty game accessibility magnifier lens. 2020 was undoubtedly the greatest year for the gaming accessibility community since the release of the Xbox Adaptive Controller in 2018. The Last Of Us Part 2 was an utterly ground-breaking game o...