Twelve Minutes gameplay preview: Voice acting makes a huge impact
Twelve Minutes, the point-and-click adventure game that takes place in a time loop of the titular length, has been in development for the better part of the past decade — and it has been making appearances on “most anticipated games of the year” lists for almost as long. I first played it more than six years ago, at PAX East 2015, the first time developer Luis Antonio showed the game publicly. What started as a side project while Antonio was working on The Witness has since grown into a prestige indie game with a Hollywood voice cast and the imprimatur of boutique publisher Annapurna I...