Unity announces native support for Nvidia DLSS
Unity has announced that Nvidia's AI-powered Deep Learning Super Sampling (DLSS) technology will be available to all developers using its tools. DLSS will be directly supported by Unity's High Definition Render Pipeline (HDRP) in a release sometime later this year. At the currently running GTC21 Unity showed off a demo from Light Brick Studio which was built with Unity and already features real-time ray tracing and DLSS are combined. Real time raytracing was added for Unity developers back in 2019, but mainstream graphics hardware isn't quite where it needs to be to run raytracing and path tr...