ReShade developer puts path tracing in Skyrim without Nvidia RTX Remix
Patch tracing comes to Skyrim, courtesy of a new shader from ReShade developer Pascal Glicher, with plans to integrate it into other DirectX 9 games too.
Source: pcgamesn.com
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Patch tracing comes to Skyrim, courtesy of a new shader from ReShade developer Pascal Glicher, with plans to integrate it into other DirectX 9 games too.
There’s a new feature in Nvidia’s GeForce Experience that I’m surprisingly excited about: SSRTGI (or screen space ray-traced global illumination to its friends). Enable it within