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How to build a BVH – part 9b: "Massive" – Jacco's Blog

How to build a BVH – part 9b: "Massive" – Jacco's Blog
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United States , Jacco Bikker , Stanford Dragon , Utrecht University , Instance Settransform , Optix Prime , Visual Studio , Physically Based Rendering ,

Desolation mod for Portal 2

Set many years after Portal 2, Desolation tells the story of a cybernetically-enhanced test subject named Diana Mendez. After sustaining injuries, Diana is fitted with Aperture’s BRACE cybernetic system, featuring a suite of robotic upgrades including. ....

Roy Berardo , Diana Mendez , Enrichment Center , Gameplay Reveal , Gold Aperture , Source Engine , Physically Based Rendering , Portal Gun , Antebrachial Relativity Manipulator , Portal Device , Biological Restoration , Automated Corporal Extension , Tibial Impact Negators , Optic Perception , Creative Director , Emberspark Games , Desolation Mod , Portal 2 , Otal Conversion , Xpansion Pack ,