Tencent's Sumo acquisition continues following US national security investigation
CFIUS recommends measures to mitigate risks, takeover expected to be completed in January
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CFIUS recommends measures to mitigate risks, takeover expected to be completed in January
Rival Peak on a weekly basis with each episode of Rival Speak, as well as adding new features on an ad hoc basis as we received requests from users or our designers. So it was very much a live, collaborative process as the season progressed. Unlike a traditional live game experience, those updates were instantaneous from the users’ perspective – because the content resided entirely in the cloud, even the largest updates were delivered to users without any delay in the way of download or installation. Users never had to wait for a new build to be downloaded or installed, because nothin...
Interactive reality TV show Rival Peak gathered 22 million views since launch. Live-streamed on Facebook, the show is both a game and a reality TV programme, featuring AI contestants influenced by the audience. It's been streamed 24 hours a day since its launch on December 2, with weekly recap episodes hosted by Will Wheaton. The 22 million views have been achieved across the first six episodes, while 600,000 unique viewers interacted with the show since launch. PocketGamer reported that the show has been particularly popular in the US, Mexico, India and Brazil. Initially available on Andr...
Dec 23, 2020 18:00 EST After experiments such as Netflix's interactive shows, of which Black Mirror: Bandersnatch is arguably the most famous example, there's a new project called Rival Peak that's exploring a different side of the intersection between games and television. Described by its makers as a 'Massive Interactive Live Experience', Rival Peak is a reality show that started airing on Facebook earlier this month where viewers can choose to interact in various ways, chiefly picking who will get eliminated. So far, it probably sounds familiar. Only this is all created by the Unity e...