Death Stranding Is Proof Not All Games Need Boss Fights dualshockers.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from dualshockers.com Daily Mail and Mail on Sunday newspapers.
Death Stranding gives you a lot to be scared of: giant, oily ghosts, rain that ages you in seconds, and a gene pool that’s a little too reliant on Geoff Keighley and Conan O’Brien’s contributions. But none of these match the gnawing, stomach-squeezing terror I feel when I gaze at
Death Stranding’s cities.
For all its monsters and piss mushrooms, Hideo Kojima’s genre-blending outing tries to deliver a message of hope. It’s set in a future where, thanks to a cataclysmic world-warping event, America is a near-wasteland. Humanity survives in scattered but heavily protected cities, and only you, Sam “Ride with Norman Reedus” Porter Bridges, can put the country back together. The more cities you connect to the “chiral network,” the closer you are to achieving this lofty goal.