Xbox Series S RAM Not an Issue, But GPU Performance Presents Challenges for Future Titles
Feb 16, 2021 09:04 EST Ever since Microsoft confirmed the rumors regarding the so-called Project Lockhart console, which turned out to be the Xbox Series S, the game development community has split on the implications of having a much weaker min-spec hardware to deal with compared to PlayStation 5 and Xbox Series X. So far, the general consensus was that the main difference lied in the smaller and slower RAM. The Xbox Series X features 16 GB GDDR6 (320-bit bus), 10 GB of which run at 560 GB/s, while the remaining 6 GB run at 336 GB/s. The Xbox Series S hardware, by contrast, is limited t...