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Requiem for piet-gpu-hal

Vello is a new GPU accelerated renderer for 2D graphics that relies heavily on compute shaders for its operation. (It was formerly known as piet-gpu, but we renamed it recently because it is no longer based on the [Piet] render context abstraction, and has been substantially rewritten). As such, it depends heavily on having good infrastructure for writing and running compute shaders, consistent with its goals of running portably and reliably across a wide range of GPU hardware. Unfortunately, there hasn’t been a great off-the-shelf solution for that, so we’ve spent a good part of the last couple years building our own hand-rolled GPU abstraction layer, piet-gpu-hal. ....

Matt Keeter , Daniel Mcnab , Shader Model , Metal Shading , Chrome Canary , Stable Diffusion , Apple Neural ,

Modders discover Portal RTX files can make Half-Life 2 and some other games look stunning

For about the last three years, Nvidia's Lightspeed Studios has been working on a tool called "RTX Remix." The company first demonstrated it in September by adding. ....

Johnny Modder , Max Payne , Lightspeed Studios , Elder Scrolls , Reservoir Spatio Temporal Importance Resampling , For Portal , Shader Model , Ray Tracing , Path Tracing , Rtx Remix ,

SonicGDK Windows, Mac game

SonicGDK (short for 3D Sonic Games Development Kit) is a codebase, a collection of source codes, which allows anyone to create 3D platformer video games based on the Sonic the Hedgehog franchise. It can be freely modified and is integrated with the UDK. ....

Nvidia Geforce , D Sonic Games Development Kit , Unreal Development Kit , Sonic Games Development Kit , Shader Model , Video Game , Ndie Game , Tandalone Game , Xpansion Pack ,

AMD, Intel, Nvidia Support DirectStorage 1.1 to Reduce Game Load Times

However, it'll be up to game developers to incorporate DirectStorage 1.1 into their titles in order for a graphics card to take advantage of the new data-decompression process. ....

Shader Model , New Now ,