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Interview with Shirli Ainsworth, Creator of Venus: Improbable Dream – Capsule Computers

As much as they can be a form of escapism from life, video games can also be a good medium to tackle some more serious topics. Spec Ops: The Line showed us that war isn’t all that magnificent as Hollywood tends to portray it Another game with an incredibly long name, The Missing: J.J. Macfield and the Island of Memories, can teach you a lot about gender identity and being comfortable with who you are. The ending of Mass Effect 3 taught us that we should never have high expectations from life, especially when it comes to decent video game endings. With all that said, the topic of depression and anxiety is something that you’ll rarely see in this medium. And that’s for a good reason. If you do it wrong, you’ll just get some people mad. If you depict it only as a selling point of your game, you might make even more people mad. That is why only a small selection of games that have dealt with such topics have been brutally honest and unforgiving in the depiction of depressio

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