Moonbreaker turns classic tabletop games into virtual turn-based chaos
Moonbreaker fuses classic tabletop games with turn-based elements, but what makes Unknown Worlds' newest game so interesting is the in-game paint mechanics
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Moonbreaker fuses classic tabletop games with turn-based elements, but what makes Unknown Worlds' newest game so interesting is the in-game paint mechanics
Games Workshop and itâs various Warhammer IPs are carving their way through the video game landscape with Astartes-like precision. While the Warhammer fantasy focused juggernaut, Total War: Warhammer 3, is gaining momentum (they did their Survival battle gameplay reveal very recently, and is due out later this year) we turn our attention to the even more popular IP end of the Warhammer spectrum: the sci-fi defining Warhammer 40K. Games Workshop and Warhammer 40K make their shop money from their tabletop miniatures game and rule set. You would have likely seen the hobby shops on your high...
Total War: Warhammer 3 should settle its fights with games of Blood Bowl Why fight when you can scrum? Warhammer 3 deserves a blood bowl-style diplomacy option, and here's why... Picture this: you’re playing a Total War: Warhammer III Mortal Empires campaign as the noble Skaven (we’re assuming it’s in the game). Your glorious Under-Empire is expanding at pace, but you’re short on cash. “Skavenslaves,” you shout, “bring me the rat-phone, so I may call upon my old mate Karl Franz for a trade deal.” Despite your generous offer, the human emperor won’t budge. There is but one so...