Unity apologizes for Runtime Fee plan announcement, details further changes
Unity is further backtracking its controversial Runtime Fee plan so that currently-existing games aren't affected.
Source: windowscentral.com
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Unity is further backtracking its controversial Runtime Fee plan so that currently-existing games aren't affected.
Runtime Fees will no longer apply to existing or currently in development projects.
In an open letter to its community, Unity has revealed its reworked free structure and controversial runtime fee changes.
£1.8m scheme was part-financed by the European Regional Development Fund
Unity's new pricing plan became a thorn in the side of developers, and the company is now changing its stance in the wake of the backlash.