Unity's plans to charge per game install has developers begging gamers not to download their games
Game engine Unity has announced its plans to charge developers per game install once their games reach a certain threshold.
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Game engine Unity has announced its plans to charge developers per game install once their games reach a certain threshold.
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The Unity Runtime Fee, which was announced on September 12, was widely derided by developers who see it as a threat to their business.
Unity developers are angered after a major shift to the engine's pricing model that will charge developers for each copy of a game installed
The indie game development community is in turmoil following Unity's announcement of a new pricing system that will charge developers per user on initial download, instead of a flat engine licensing fee.