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Clammy Consoles, Humid Horrors, And Retro Regrets - Vimarsana News

Clammy Consoles, Humid Horrors, And Retro Regrets

Don't try this at home - Over the holidays we're republishing some of our best features, interviews, opi...

Long live the CRT – Destructoid - Vimarsana News

Long live the CRT – Destructoid

A community blog by humantofu [Destructoid reader humantofu touches on a topic I’ve been thinking a lot about lately: CRT gaming. Namely, how much I miss it! Well, certain aspects, anyway. I can’t spare the room for these big lugs. — Jordan] If you grew up in a pre-2010s household, then chances were good that at a certain point in time, there was a blocky, hulking behemoth of a TV that was resting snuggly in the middle of your family’s living room. The CRT was at times an absolute bastard of a television set, to put it nicely. Not only did some of the larger models take up a ton of s...

Nostalgia Is A Trap - Vimarsana News

Nostalgia Is A Trap

Nostalgia Is A Trap Filed to:chaos control Image: One Must Fall 2097 To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix. There’s a reason our brains always remember the best of our relationships, with family, friends, entertainment mediums or anything. It’s a stabilising mechanism, apparently, strengthening our identity while providing reassurance. It liberates us from the present, reminds us w...

The Gamechuck Arcades feature - Vimarsana News

The Gamechuck Arcades feature

The Gamechuck Arcades feature Posted by gamechuck on Igor Kolar, co-founder of Gamechuck, and the designer behind the Gamechuck Arcade. I’m an industrial designer by trade. At some point during the making of our first game, All You Can Eat, it occurred to me that making games weren’t hard enough, so I thought we’d venture into hardware territory as well. Truthfully though, I actually wanted to contribute with something closer to my own, honed skill set, and also give a previous project a better going at. The pre-history of the Gamechuck Arcade The idea for the Gamechuck Arcade s...

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Gamasutra: Igor Kolar's Blog - Building an Arcade Cabinet for the 21st Century - Vimarsana News

Gamasutra: Igor Kolar's Blog - Building an Arcade Cabinet for the 21st Century

Building an Arcade Cabinet for the 21st Century by Igor Kolar on 02/05/21 11:19:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Hi, I’m Igor Kolar, co-founder of Gamechuck, and the designer behind the Gamechuck Arcade. I’m an industrial designer by trade. At some point during the making of our first game at Gamechuck, All You C...