The Last of Us Director Bruce Straley Says Linear Games Are "Easier to Make"
Straley has responded to the controversy he (inadvertently) started by stating that linear games, like The Last of Us, are easier to make.
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Straley has responded to the controversy he (inadvertently) started by stating that linear games, like The Last of Us, are easier to make.
Straley, who co-directed the original PS3 game with Neil Druckmann, said his lack of credit it had him thinking about the importance of unionization, while his relationship with former studio Naughty Dog is said to be ‘strained’
Naughty Dog may want to learn how to give credit where credit is due. The Last of Us' original co-director is not happy about being treated unfairly.
Credit where credit is due - Bruce Straley, one of the veteran game directors responsible for The Last of Us and its Left ...
Bruce Straley left Naughty Dog in 2017 after the launch of Uncharted 4