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Resolution Scaling: The Secret to Playable "4K Gaming"


Whether we like it or not, the beginning of a new console generation brings both trouble and opportunities for PC gamers. Those shiny, new consoles are outfitted with mid to enthusiast-class hardware, driving PC system requirements up. You’ll find that, all of a sudden, AAA games aren’t running at a flawless 60 FPS on a mainstream GPU anymore. So while the average new game may be more resource intensive, that also means titles can take better advantage of modern PC hardware.
It’s been this way for the past few generations. Back in 2005, early-generation Xbox 360 games like F.E.A.R. and The Elder Scrolls IV: Oblivion, punished even top-tier gaming PCs. In 2014, Assassin’s Creed: Unity, pegged as Ubisoft’s first “true” next-gen game, ran at an appalling 24 FPS at 1440p on the flagship GeForce GTX 980. While Unity certainly isn’t representative of the performance profile of all early eighth-gen games, it was markedly harder for PCs to run games that came out after ....

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What is FreeSync? – How you can run AMD's tech with an Nvidia GPU


What is screen tearing?
We all hope to have a smooth experience when playing a game, which is why many of ustry to boost fps as high as it’ll go. When your frame rate exceeds your monitor’s refresh rate, however, you might see the game become disjointed, with frames sticking on the previous image in some segments. This is what’s called screen tearing.
What is FreeSync?
FreeSync, G-Sync, and Vsync (otherwise known as vertical sync) combat screen tearing by synchronising the frame rate with the refresh rate of your monitor.
Vsync was the first of the bunch, taking a software-based approach to synchronisation. This allows it to have the widest support as pretty much anyone can use Vsync by heading into a game’s menu and switching it on, but it certainly comes with its own issues. If your frame rate dips below your monitor’s refresh rate with Vsync on, the feature doesn’t adjust, causing screen stuttering instead. ....

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