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April 12, 2024
Gl_texturemode is the menu. ALT-ENTER fullscreen/windowed mode timer removed (it used to make you wait a second after map change) -- it not appear this is needed any longer (I hope). A crash fix with ALT-ENTER and R_BeginPolygon CSQC when using the DarkPlaces...
April 7, 2024
Quake Combat+/Quake 1.5 issue with crash resolved -- Quake Combat+/Quake 1.5 perform autosaves very early in level load, Zircon was accessing rendering data before level had fully loaded -- and sometimes it would crash or not crash depending on the previous...
April 4, 2024
Fixed small cosmetic issue with cursor in options menu at certain resolutions. Improvements in Load Game menu (it is now sortable), maps menu and server list.
April 4, 2024
Clumsy 0.6 simulates bad network connections, simulating bad ping and packet loss and is useful for server testing. Windows version with graphical user interface.
April 3, 2024
Improvements to Load Game/Save Game menu. Improvements to Linux including Linux Window now has an icon. Load game menu allows mouse selection of save without start it, does not scroll when mouse click selects an item. The engine did not support writing...
March 31, 2024
Mostly completed, source code for a future release with screenshot preview load game menu, jpeg stream support, gif decoding and many other features. Conducting some tests and want to review a cvar issue with gamedir switching and possibly add support...
March 28, 2024
Mostly completed, but unrefined source code for a future release with screenshot preview load game menu, jpeg stream support, gif decoding and many other features. The code needs some more cleanup and I doubt it will compile with any compiler. And the...
March 25, 2024
Mostly completed, but unrefined source code for a future release with gif decoding and many other features. The code needs cleanup.
February 10, 2024
Support for "sv_progs" worldspawn key (example "sv_progs" "progs.dat") "envmap auto" writes out 6 jpeg files at current position at size 512 for making an environmental cube map. "copy ents" uses .ent file data instead of the internal entity data, if...
February 1, 2024
Fixed bug with handling of aliases with "$" inside. Adjusted detection of Quake 3 maps with no light data (a 64-bit build of q3map2.exe -- which can support much larger Quake III maps --- a test compile map with no lights, this lack of light data was...