📰 Arcane Dimensions News
Arcane Dimensions News Today
Fast, Ad-Free News Updates
Stay updated with breaking news from Arcane Dimensions. Real-time updates on events, politics, business and more.
June 7, 2024
Work in progress for a future release. Most of the changes in source code are related to "modeldecompile" with per frame support.
June 6, 2024
Work in progress for a future release. Most of the changes are related to documenting the DarkPlaces model rendering with comments and some friendlier variable names and indicating the calling functions of various functions.
May 27, 2024
Shift + Page Up / Shift + Page Down scroll the console up/down by 1 line at a time to more fine-tuned scrolling in the console. "objmodelsplit" can separate out a group in an .OBJ model and can likewise export the whole model except for a group. objmodelsplit...
May 22, 2024
Tomb of Thunder v_cshift issue that results in all black screen that never clears has been eliminated (this bug likely affects every DarkPlaces going back a very long time). Empty submodel warning is now a developer print, as are division by zero Quake...
May 20, 2024
"jpegsplit" (command to bulk convert all textures in a folder to jpg) acts on png images in addition to tga. "devinfo" displays more detailed information particularly for "map" (other changes in readme). "levelshot_maps_all" which takes a screenshot...
May 6, 2024
Work in progress source code for a future release with optional user-interface capabilities in-progress.
May 5, 2024
Work in progress source code for a future release with optional user-interface capabilities in-progress.
May 3, 2024
Work in progress source code for a future release with optional user-interface capabilities in-progress.
May 2, 2024
Work in progress source code for a future release with optional user-interface capabilities in-progress.
April 29, 2024
Work in progress source code for a future release with optional user-interface capabilities in-progress.