[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
BlueStacks 5 Beta uses 40% less memory than BlueStacks 4. Has advanced features like App containers, FPS lock, Long-flight, and Eco mode.
BlueStacks Inc., the pioneer of Android gaming on PC and the world’s leading mobile gaming platform, today launched its biggest update ever – BlueStacks 5 (Beta), a powerhouse of speed and performance. It is a complete rewrite of the product, internally code-named Robusta, built from the ground up to consume significantly less memory and support ARM. Our app container technology enables games to be optimized to run on PC, Mac and other devices without any additional work needed from the developer.
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
Rio de Janeiro - 02/15/2021 - Hidden Shelter is a game produced by the White Vortex studio and is now available on Steam. Hidden Shelter is a first-person survival horror with focus on exploration. The game tells the story of three friends who after an accident on the road get separated and need to meet again. The game has a lot of mystery and a deadly enemy that stalks a dark house in the middle of an isolated and scary place. The price of the game is 8,90 USD.
[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
2021/2/10- Shenzhen, China
Inked, a unique hand-drawn story-driven puzzle game, will be available for download on App Store and Google Play Store worldwide on Feb 24th, 2021.
Inked tells a beautiful story of love and hope. Through the immersive world created by pen on paper, players will solve puzzles to help the protagonist on a journey to search for his lost love. The game features nine visually stunning chapters that include numerous puzzles and original soundtracks that is guaranteed to offer a unique gaming experience for up to four hours.
What are your game s pre-release story beats ? by Simon Carless on 02/15/21 04:14:00 pm The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
Welcome to another week of wondrous going-ons in the world of ‘apparently I’m making video games for a living, and now I have to get people to buy them’. Let’s see where we’re starting this time: