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Microsoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"

Microsoft's open-source DirectX Shader Compiler that is open-source and derived from the LLVM/Clang compiler infrastructure is out with a significant new release as it begins preparing for 'HLSL 202x' as a big leap for the High-Level Shader Language.
Show Your Support Directx Shader Compiler High Level Shader High Level Shader Language Directx Compiler Microsoft Directx

What's New in WebGPU (Chrome 121)  |  Blog  |  Chrome for Developers

Support WebGPU on Android, use of DXC for shader compilation, timestamp queries in compute and render passes, default entry points to shader modules, support display-p3 as GPUExternalTexture color space, memory heaps info, and more.
Beaufort Web Directx Compiler Compute Boids Implicit Device Synchronization Timestamp Query Inside Passes Pixel Local Storage
Source: chrome.com

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