All right webheads, listen up. It’s no secret that Insomniac Games’
Marvel’s Spider-Man: Miles Morales was one of the most beloved games of 2021. But what was the process behind making a game where Miles could step into the shoes of one of Marvel’s biggest superheroes?
At the all-digital 2021 Game Developers Conference (running from July 19
th – 23
rd), Insomniac Games’ Brian Horton
will take you behind the scenes of the making of Miles’ big adventure. In his talk, he’ll show you how Insomniac Games approached the creative process as we developed
Miles Morales, complete with never-before-seen early prototypes, motion-capture footage, and more!
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Whether you’ve been been entranced by Lady Dimitrescu or were excited by the return of everyone’s favorite boulder-punching zombie hunter Chris Redfield in
Resident Evil Village, you’re in luck.
At the all-digital 2021 Game Developers Conference (running July 19th - 23rd), Capcom’s Morimasa Sato, Tomonori Takano, Hitoshi Mishima, and Yixiong Gong are giving a talk on the game design, art direction, and graphics of
Resident Evil Village.
Each of the group will be breaking a different component of the game’s creation to help you gain technical expertise in game design, art direction, and high-fidelity graphics.
2021 marks the 35
th official edition of Game Developers Conference as the game industry’s premier professional event marks another year orbiting around the sun, we’re more excited than ever to welcome a number of new attendees from all different backgrounds.
Whether you’re just starting your career in game development, or are a far-flung developer joining us for the first time via this year’s all-digital show, we’re more excited than ever to champion game developers and the advancement of their craft.
For those just joining us, we wanted to take some time today to catch you up quickly on the history of GDC to gear you up for this year’s event (running from July 19
Check out the many incredible Roundtables at GDC 2021 May 7, 2021 | By Staff May 7, 2021 | By Staff
rd) would like to shine a light on the wide variety of Roundtable sessions taking place at this year’s event.
Back by popular demand, the GDC roundtables are small peer discussion groups where moderators facilitate lively conversation to discuss the industry’s most pertinent topics of the day.
These interactive sessions have been adapted for this year’s digital format, and will cover a number of relevant topics. Here are a few of them:
At the Art Leadership Roundtable, Art Leads and Directors can discuss the industry’s needs and offer solutions in an open, collaborative environment.
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