by Neal Ronaghan - February 8, 2021, 1:37 pm EST Turns out removing developers and features from previous games isn’t great. I remember realizing when playing a demo for Final Fantasy XV that Square Enix wasn’t going to make a Final Fantasy in the style I wanted ever again. I longed for the sublime sprite work of Final Fantasy on Super Nintendo. I wished for the flurry of intriguing and mostly excellent turn-based adventures in the late ‘90s and early 2000s. But as the games industry evolved and moved along, I recognized that the mainline entries in the legacy RPG franchise was soundly going to be some type of action RPG for the foreseeable future. I’ve reached peace with this, and it became easier to accept since despite not liking Final Fantasy XV that much, Final Fantasy VII Remake rocked my face off.