The community shaping the future of accessibility in games. Article by Robert Purchese, Senior Staff Writer 10 April 2021 I was really moved this week to see how a small number of people have powered a profound change in games. I'm a bit embarrassed to say I often overlook accessibility in games, which isn't to say I don't benefit from it. And I assumed the range of accessibility options in modern games was simply improving because someone somewhere decided it should. But of course that's not what happened. Behind the celebrated and ground-breaking accessibility tools in a game like The Last of Us Part 2, for example, is the tireless work of a community campaigning for the opportunity to play and enjoy games too.