New Tomb Raider animation from Angel of Darkness writer covers lost period between fourth and sixth games
A new Tomb Raider animation canonically explains how Lara Croft survived the events between Tomb Raider: The Last Revel…
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A new Tomb Raider animation canonically explains how Lara Croft survived the events between Tomb Raider: The Last Revel…
Fans share how much the franchise means to them 25 years on from its launch.
In the early-2000s, as Core tried desperately to stay alive following stagnating sales of Tomb Raider, the studio moved onto a PSP game based on parkour called Free Running. The people at the studio thought they could use the engine they had created for this PSP game to make a Tomb Raider 10th Anniversary game. This would be a remake of the first Tomb Raider game, launched 10 years after its debut on Saturn, PS1 and PC. Then Core programmer Gavin Rummery pitched the idea to then Core publisher Eidos, but was surprised to find the company lukewarm. Eidos was acquired by SCi in 2005, and Rummer...