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Gamasutra - Opinion: Six Days in Fallujah tramples over the human cost of the Iraq War - Vimarsana News

Gamasutra - Opinion: Six Days in Fallujah tramples over the human cost of the Iraq War

Now Six Days in Fallujah is back, with Highwire Games as its new developer, Victura as its new publisher, and brand-new technology and direction to try and valorize a battle that its creators feel hasn’t gotten due attention (despite numerous books, documentaries, Fox News recreations, and even an opera that all center the perspectives of U.S. Marines). Its return has not been warmly welcomed by everyone in the video game community. IGN’s Rebekah Valentine spoke with Arab and Iraqi game developers exhausted and infuriated by the game. U.S. military veterans John Phipps and Tristan Green...

A History of Six Days in Fallujah - Vimarsana News

A History of Six Days in Fallujah

  Critics claim that Atomic Games, and now new publisher Victura, were always working closer to the U.S. Military than they let on; that the intention has been to encourage enlistment. Peter Tamte, founder of Atomic Games and Victura, is honest about their past creating games for the military, but denies claims the game is a recruitment tool, saying on the game’s FAQ: “The US government is not involved in making the game, nor are there any plans to use it for recruiting.”  Victura countered claims of working with the U.S. Military further, stating that interviews were either made th...

A Marine who worked on 'Six Days in Fallujah' explains why it exists - Vimarsana News

A Marine who worked on 'Six Days in Fallujah' explains why it exists

Mike Ergo, a Marine who served in Iraq during the second battle of Fallujah in 2004, discusses the original impetus behind the game "Six Days in Fallujah".

Six Days in Fallujah dev: "I don't think we need to portray the atrocities" - Vimarsana News

Six Days in Fallujah dev: "I don't think we need to portray the atrocities"

"After things exploded in 2009, I effectively left the industry in 2011... [But] I felt an obligation to those [Marines] who shared those stories with me. These are stories that a lot of people could benefit from hearing." Those are the words of Peter Tamte when asked why he is again pushing forward with the release of Six Days in Fallujah, the first-person shooter attempting to explore the events of the Second Battle of Fallujah during the Iraq War from the perspective of US forces who fought there. Originally due for release as far back as 2010, it was announced last week the game would be ...

Cancelled Iraq war FPS Six Days in Fallujah revived for 2021 release - Vimarsana News

Cancelled Iraq war FPS Six Days in Fallujah revived for 2021 release

And looks to offer "unique technologies and game mechanics." Six Days in Fallujah, a cancelled Iraq War first-person shooter (FPS), has been resurrected for a planned 2021 release. Original announced by Konami and developer Atomic Games back in 2009, the project will now be developed by Highwire Games and published by Victura, a company established by Atomic Games’ former CEO, Peter Tamte. Halo developers including Creative Director Jaime Griesemer and Audio Director Marty O’Donnell — says it has interviewed over 100 marines, soldiers and Iraqi civilians for the revitalised project. Se...