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That digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the, you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet, but they re an indicator of the kind of research that s going on behind the scenes. the big question, though, is will people embrace this new vision for our online lives? i think it depends on the specific application. we ve seen in gaming
While inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet, but they re an indicator of the kind of research that s going on behind the scenes. the big question, though, is will people embrace this new vision for our online lives? i think it depends on the specific application. we ve seen in gaming lots of people really do enjoy those experiences. they use avatars, they interact with the world in that way. would you want to sit in a virtual office as an avatar? i m less sold on that idea. it seems the metaverse is coming. but its success rests solely in our hands.
I ve been in my in my, you know, living room with the entire team around the table, right? making eye contact, where all the gestures are coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the, you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet,
I ve been in my in my, you know, living room with the entire team around the table, right? making eye contact, where all the gestures are coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the, you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet,
With the entire team around the table, right? making eye contact, where all the gestures coming into the right place. and i can touch that digital object and instead of having a person next to me, having a walking one on one, i can have the avatar version of that person one on one next to me. so it changes completely the the you know, call it the screen fatigue we re feeling today. the next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet,
The next piece of the metaverse puzzle isn t just about seeing these virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet but they re an indicator of the kind of research that s going on behind the scenes. the big question, though, is will people embrace this new vision for our online lives? i think it depends on the specific application. we ve seen in gaming lots of people really do enjoy those experiences. they use avatars, they interact with the world in that way. would you want to sit in a virtual office as an avatar? i m less sold on that idea. it seems the metaverse is coming.
These virtual worlds, but feeling them as well. work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet, but they re an indicator of the kind of research that s going on behind the scenes. the big question, though, is will people embrace this new vision for our online lives? i think it depends on the specific application. we ve seen in gaming lots of people really do enjoy those experiences. they use avatars, they interact with the world in that way. would you want to sit in a virtual office as an avatar? i m less sold on that idea. it seems the metaverse is coming. but its success rests
Work on haptics or forced feedback the ability to touch and feel while inside a virtual space has been going on for years now. the artist formerly known as facebook, meta, has revealed that it s been working on a glove that will let the user feel sensations, like holding an object. the glove has a number of sensors that measure the wearer s movements and air pockets across the glove s surface inflate to create sensation. these gloves aren t quite ready for prime time yet, but they re an indicator of the kind of research that s going on behind the scenes. the big question, though, is will people embrace this new vision for our online lives? i think it depends on the specific application. we ve seen in gaming lots of people really do enjoy those experiences. they use avatars, they interact with the world in that way. would you want to sit in a virtual office as an avatar? i m less sold on that idea. it seems the metaverse is coming.