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These developers are putting game preservation front and center - Vimarsana News

These developers are putting game preservation front and center

Classic video games are being lost to time, but some developers are looking to reverse the tide.

Dragon Age Should Have Kept Its PC Identity, Mass Effect Andromeda Was Better Off MP Only, Says Ex BioWare GM - Vimarsana News

Dragon Age Should Have Kept Its PC Identity, Mass Effect Andromeda Was Better Off MP Only, Says Ex BioWare GM

Ex BioWare GM Aaryn Flynn reckons Dragon Age should have kept its PC identity. He also thinks Mass Effect Andromeda was better off MP-only.

How to Build the Criterion Collection of Video Games - Vimarsana News

How to Build the Criterion Collection of Video Games

Emulator aficionados at Digital Eclipse say the best way to tell the story of video game development is through the games themselves.

Mass Effect: The oral history of a game-changing RPG - Vimarsana News

Mass Effect: The oral history of a game-changing RPG

The inside story of the making of Mass Effect, as told by the original developers.

Looks like the next Mass Effect will be made in Unreal - Vimarsana News

Looks like the next Mass Effect will be made in Unreal

While the first three Mass Effect games were all made with versions of Unreal Engine 3, BioWare began using EA's in-house Frostbite engine for all its games after that. The transition wasn't easy—the first two Dragon Age games had been made with versions of the studio's own Eclipse Engine, and according to Mike Laidlaw that change was why Dragon Age 2's expansion Exalted March had to be cancelled. It's also been blamed for some of Mass Effect: Andromeda's problems, due to both the extra work switching engines created and specific...