Inside the Pandemic-Defying Creation of Night Book Article
Written by Eric Hauter on 7/26/2021 for More On: When the Covid-19 pandemic hit, the video game industry was sent quietly spiraling. Games were delayed and schedules were rearranged as developers and publishing companies – pushed out of their offices – tried to learn how to work remotely. Perhaps the only industry that struggled more to figure out how to continue forward was the film industry; after all, you need quite a large crew together in one place to make a film. But one company had to learn to overcome the troubles afflicting both industries. Wales Interactive makes i...