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Gamasutra: Brandon Casteel's Blog - Ion Cannon Online: How Do We Improve Support Powers in RTS?


Ion Cannon Online: How Do We Improve Support Powers in RTS?
by Brandon Casteel on 01/15/21 11:16:00 am
 
 
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
 
The time you ve dreaded has arrived. Your opponent s Weather Control Device timer has ticked down to zero, and they have vision of your base. The storm clouds appear, and then the first lightning strike. Your base is shredded. You ve been subjected to one of the most potent support powers in any game: a superweapon. ....

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Gamasutra - Epic submits claims against Google and Apple to UK Competition Appeal Tribunal


Epic submits claims against Google and Apple to UK Competition Appeal Tribunal
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Epic Games is taking both Apple and Google to the UK Competition Appeal Tribunal (CAT) over their decision to remove
Fortnite from their respective platforms. 
In claims submitted to CAT in December last year, which have only just surfaced, Epic alleges that both Apple and Google abused their dominant position in the iOS and Android app distribution market by unfairly restricting competition and reserving to [themselves] the sole payment processing mechanism for purchases of in-app content.
It also claims both companies used their market position to charge unfair prices for the distribution of apps, adding that each firm has engaged in anti-competitive agreements/concerted practices in the UK and EU.   ....

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Gamasutra: Simon Carless's Blog - How did Rust make $1 million in Steam revenue in a day


How did Rust make $1 million in Steam revenue in a day - twice?
by Simon Carless on 01/13/21 07:54:00 pm
 
 
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
 
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
Wouldn’t it be nice to make $1 million gross on your Steam game.. in one day? Maybe many, many years after your game originally came out? I think we all agree that’s a pleasant daydream. ....

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