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Gamasutra - Roguelikes and narrative design with Hades creative director Greg Kasavin - Vimarsana News

Gamasutra - Roguelikes and narrative design with Hades creative director Greg Kasavin

'); } On GDC Podcast episode 16 we were thrilled to have Greg Kasavin, creative director at Supergiant Games, the studio behind awe-inspiring games like Bastion and most recently the instant-classic We spoke with Kasavin at length about his journey from a top-tier game journalist and critic to a game developer at one of today's most respected studios. We also talked roguelikes, narrative design, and how the "dumb" stuff in games are sometimes what makes them so memorable. Greg's  view on narrative design "There's nothing more frustrating in games where you're really engaged with the story...

What does magic mean to you? - Vimarsana News

What does magic mean to you?

Stupefied. 18 January 2021 Magic. Have you ever really considered what it means? We're told what it means a lot, especially in games. We're told it means fireballs and lightning bolts and turning people into sheep. But is that really magic, or is it simply a term used to describe something we've become accustomed to? It's a thought that's been nagging at me. It occurred reading The Tombs of Atuan recently, the second Earthsea book by Ursula K. Le Guin. It's a book about a wizard but something about the magic feels different. It feels incomprehensible. It's not d...

How S.F.'s Supergiant made 'Hades,' one of 2020's most acclaimed video games - Vimarsana News

How S.F.'s Supergiant made 'Hades,' one of 2020's most acclaimed video games

How S.F.'s Supergiant made 'Hades,' one of 2020's most acclaimed video games FacebookTwitterEmail Supergiant's Greg Kasavin, left, and Amir Rao working at the company's San Francisco studio.Noclip Video game hits often resemble big budget movies, requiring the labor of hundreds of developers, designers and artists and flashy 3-D graphics and photorealistic characters. With a team of just 19, the San Francisco studio’s hand-drawn and self-published 2-D action game was one of the most acclaimed titles of 2020. Critics praised it for melding a modern homage to Greek mythology — the main char...

Hades cross-save between PC and Switch is finally live - Vimarsana News

Hades cross-save between PC and Switch is finally live

Hades cross-save between PC and Switch is finally live There’s a new update out for roguelike RPG gameHades, but you can’t download it on PC. Instead, it’s an update for the Nintendo Switch version of the game that enables cross-save support. That’s right, now you can transfer your Hades save games back and forth between your PC and your Switch. Supergiant Games developer Greg Kasavin posted the update to the Hades Discord server today, encouraging players to read the Help & Info section in the new Cross-Saves submenu on the Nintendo Switch version of the game before proceeding. When ...

The best game of the year is Hades - Vimarsana News

The best game of the year is Hades

You’re a fighter You play as Zagreus, the rebellious son of Hades, who decides he’s had enough of Dad’s underworld domain. But it’s not like escape is easy. It involves wave after wave of random enemies in random rooms, with Zagreus using a collection of random upgrades — courtesy of the gods of Olympus, each of whom has a soft spot for him. There’s plenty of randomness in Hades. But the more you play, the more you learn how adaptable Zagreus and his arsenal can be. It’s on you to decide which skills you want to invest in, as well as which weapons to take on during each jaunt ...